installations
2004
Sound-installation based on acoustic feedback
2006
Multiple small electronic units reacting to sunlight
2007
Permanent, large scale, generative sound-installation in Second Life
2010
Audio visual installation by Conditional Design
2003
Audio visual installation with forty bouncing scrollbars
2009
Drawing profile pictures on the floor. An installation in Second LIfe
performances
2009
Painting performance by Conditional Design
2005
Dance performance with an interactive sound-installation
2005
The audience follows a set of seating rules
Realtime performances of creating a Max/MSP patch, starting from zero
Collection of performances through the years
software
2005
Interactive and generative music and sound for a computergame
2003
A small flashfile that creates generative music
applied projects
2010
Permanent sound-installation for kids in the Muziekgebouw aan ’t IJ
2003
Permanent sound-installation for kids in the Muziekgebouw aan ’t IJ
2005
Permanent sound-installation for kids in the Muziekgebouw aan ’t IJ
2007
Website for the Sandberg Institute
2006
Software design for motiontracking headphones and virtual sound-field
2004
Software design for an interactive installation
2009
Music and sound design for a short movie
2009
Sound design for the International Film Festival Breda trailer
writings
2013
introduction to Conditional Design and a workbook inviting you to DIY
2009
drawing game published in Metropolis M
2008
by Luna Maurer, Edo Paulus, Jonathan Puckey and Roel Wouters
2002
The use of Generative Music Systems for Interactive Media